Chasing Aurora
Year: 2011
Tasks: Art Direction
Web: www.chasing-aurora.com

Chasing Aurora is the second game by Broken Rules and the first game I created the artwork for.
Initially perceived as the multiplayer mode of Secrets of Raetikon, it was decoupled from the game in mid-development and released in November 2012 as a launch title on the Nintendo console WiiU.

It is a local multiplayer game for up to five players with different game modes, all of them involving birds chasing each other. Most of these modes are based on children's games like Freeze Tag and Hide & Seek, specifically designed for the WiiU gamepad.

The character and environment art is based on the Alpine Wildlife concept art I created in the beginning of the project.